Our Cover Artist: Graham Humpreys!
about 1 year ago
– Fri, Oct 16, 2020 at 06:16:14 PM
What a week it's been! The Kickstarter for Sunshine Manor, and thanks to all of your support, we're now at over 75% funded! Once again, thank you for believing in what we're setting out to do with the game.
For today's update, we have something a bit different!
British illustrator and visual artist Graham Humpreys will be working on a Kickstarter limited edition cover for the physical Premium Edition for Sunshine Anthology, so we got in touch with him to have a chat about his work, horror movies, and more!
What are your go-to recommendations for horror movies?
I love all things Hammer Horror... I know that by today’s standards, they seem quaintly old-fashioned and theatrical, but I’m fascinated by the levels of transgression that they achieved at the time - if film reviews were anything to go by! Like many other audience members, I’ve developed a deep appreciation of British ‘folk horror,’ exemplified by ‘The Witchfinder General,’ ‘Blood On Satan’s Claw,’ and ‘The Wicker Man.’ Each has film locations that are easily visited, many unchanged - and with historical buildings that provide a sense of time and place beyond the screen images.
The last film that made me grip my seat was the Norwegian ‘The Quake’ - not strictly horror, but still ticking all the boxes!
There is a great joy to be found in much-maligned ‘Night Train to Terror.’
Out of all of the posters you have done, which ones are you most proud of?
Freddy’s Revenge still hits the spot. Whereas my A Nightmare On Elm Street poster attempted a subtle muted approach - the knived glove aside - Nightmare 2 concealed nothing and shouted Freddy with bright primary colours... completely outside of the horror tradition.
Do you play any video games? If so, which ones are your favourites?
It’s a pastime that has never been on the radar. ‘Pong’ was the first and last game I ever played! Although, oddly enough, I have painted art for a number of games.
Can you talk about your process for posters?
It’s my duty to present new angles on familiar tropes. On the premise that a poster is required for a re-issue, I’ll watch the film a number of times to study the narrative and identify the key moments and the most effective ways for conveying characters. This will involve making screen grabs and filtering out the least effective images.
I compose my layouts by tracing the stills to create a store of elements, and these are then composed in photoshop to create narrative threads and maximize impact. Once a layout is approved, I’ll use the original source grabs photoshopped over the sketch layout, to provide the best possible reference, then go straight to artwork.
This begins with a trace of the reference on the paper, followed by a wash of colour that will establish the basic palette. - the rest is all in the paintwork.
Placement of a title and supporting text has to be considered from the outset. These are applied after the art is finished, in the appropriate software, allowing for editing, positioning, and changes.
The process is similar for a new film... though more cunning is required!
Who are your current favourite artists?
No favourites. I try to appreciate each artist’s merits on their individual strengths, techniques, and visual approach - not a cop-out, just a fact. Naturally, some pieces will stand out more than others, and the subject matter will influence the appeal.
Who would win in a fight between Freddy Krueger, Jason Vorhees, Chucky, and The Candyman?
The public… They decide who they want to pay to see! Or the screenwriters, as they have the power to decide what tenuous means will empower one character over another. In addition, they are all dead already, so nobody wins because they just come back anyway!
Before we go, we wanted to bring your attention to another project that is currently live on Kickstarter: Romancelvania!
This one is brought to you by The Deep End Games, who previously released Perception on Nintendo Switch. If the name didn’t clue you into things, Romancelvania is a thirsty Metroidvania type of game! You’ll be playing through an action RPG as Drac himself – the timeless ultimate playboy.
He’ll be slaying his way through Transylvania after being recruited for a reality dating show by the Grim Reaper itself. Can you help him slay hundreds of monsters on his quest to find the world’s most eligible monsters. By backing the Kickstarter, you can pledge for a physical copy of the game on PlayStation 4, PlayStation 5, or Nintendo Switch... and tell them the Sunshine Manor Kickstarter sent you!